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Tetris Wouldn't Win at The Game Awards — Another Award Type Could Fix That

Whenever a major awards ceremony draws close, there’s always an outcry to include fresh award types to honor overlooked contributions and delight the hearts of enthusiasts dedicated to specific genres.

Another commentator previously argued for a horror game category. That would be fantastic. So would strategy board titles, this being a passionate advocate's mission. However, I must insist when I prioritize because like all dedicated enthusiasts, I have a cast-iron argument backing this proposal stands as crucial and significant. This is the request: It's essential to create a category for puzzle games.

The Genre Classification Challenge

Categorizing art by genre is not a science; it’s very subjective, and inevitably start arguments concluding with vague boundaries. It's understandable that film award organizations avoid this approach. However, it represents a necessary evil within the realm of interactive entertainment, showing incredible range they hardly constitute a single creative category.

To recognize the complete range of interactive entertainment excellence to be recognized, while allowing diverse titles to receive proper recognition, classification by type becomes crucial.

Current Gaming Award Categories

Prominent interactive entertainment events currently feature classifications covering Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Together, these classifications successfully include many game types, allowing placement for most games within them.

Not so for brain-teasing titles. No appropriate category exists to accommodate them. Examine these examples from recent excellent titles, showing diverse approaches: structural challenges of one title, intense tile-matching from another release, engaging interpersonal challenges of a third title. What category would fit them among existing types? Unfortunately, nowhere.

Acknowledgment Issues

There are dozens of brilliant puzzle games launched regularly without proper recognition in entertainment awards, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, or the intensely contested Indie races.

  • A renowned logic title wasn’t nominated completely during that awards season
  • Another imaginative release missed out during that ceremony
  • Well-received sorting experience got ignored that year
  • Limited numbers of puzzle games managed to sneak into independent or mobile categories

Value of Brain-Teasers

Frequently they represent modest productions, however the design of the puzzle game holds tremendous importance. Iconic mobile puzzle games stand as most engaged experiences worldwide maintaining this status for an extended period.

The iconic tile-matching title challenges well-known building titles competing to become highest-selling title ever; it additionally competes for top gaming experience. Logic titles represent cornerstones to the art of video games, and they are in conversation with diverse game types.

Recommendation and Reasoning

Brain-teasers wouldn't encounter such difficulty. One could readily select five nominees interesting, varied, worthy titles each ceremony simply — actually, with challenge, since numerous excellent so many good games out.

To emphasize again, these include experiences lacking appropriate categories at major gaming awards. Logic title developers are working at the hard edge game development, producing among most fundamental forms of gaming itself. Similar to movie stunt professionals, they merit acknowledgment. Let’s not keep them waiting decades.

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About the author

Benjamin Bradford

Eva is a family therapist and writer who helps families strengthen bonds through mindful communication and shared experiences.

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